Converted mana cost graphs added
Posted by Mr Z on Wednesday, December 29th 2010 at 22:08
Finally, after months of slacking I have finally gotten around to adding the converted mana cost graphs for my decks. Each deck listing now has the total CMC and the Creature CMC available for all to see.
Wicked aye!comments powered by Disqus
Better than expected...
Posted by Mr Z on Wednesday, December 29th 2010 at 00:00
Well, well well.
After playing five games with the Lightning Angel deck and winning all of them, I can honestly say that I am hooked on this Classic format. Interesting enough, the decks I have been facing are not all powerful. Instead they seem to be flavourful and interesting.
It makes me wonder why I never explored this format before. Already I am plotting and scheming for the next great thing I wish to try out.
Thoughts on the Lightning Angel Deck
Ajani Vengeant and Elspeth, Knight-Errant
Elspeth, Knight-Errant are both beatings in this deck and I was never unhappy to draw either one. I will need to find room for a second copy of Elspeth in the deck, but not sure what to take out for it. Lightning Helix
Lightning Helix is also strong, and Lightning Angel
Lightning Angel is every bit as broken as I remember her to be.
The counter magic felt reasonable, although a second Absorb
Absorb might find a home in the deck. Prophetic Bolt
Prophetic Bolt is going to be replaced as it is too high on the mana curve to be effective.
Posted by Mr Z on Tuesday, December 28th 2010 at 10:06
Classic is a format that I have not been particullary interested in exploring. I think this has something to do with not having a very broad card pool, and also becaus it leads to degenerate decks which are not creature based. I play the game to turn creatures sideways and attack, which is why I enjoy the current standard environment so much.
This has closed my options to playing with a number of favorite cards - Living Death, Lightning Angel, Absorb... So I have decided to delve into this world and see what I can concoct. I plan on sticking to my guns and build decks that win by turning creatures sideways - even though these are not all the rage in Classic. I hope I can be successful!
So here are the three decks I have been working on these past few days.
Boros - Featuring a variety of red and white creatures including Baneslayer Angel
Baneslayer Angel, Blood Knight
Blood Knight, Skyknight Legionnaire
Skyknight Legionnaire and Stoneforge Mystic
Stoneforge Mystic. The Mystic comes with four swords - Sword of Body and Mind
Sword of Body and Mind, Sword of Fire and Ice
Sword of Fire and Ice, Sword of Light and Shadow
Sword of Light and Shadow and Sword of Vengeance
Sword of Vengeance.
Golgari - This deck aims to raid the opponents graveyard, turning his army against him. Featuring Bone Dancer
Bone Dancer, Geth, Lord of the Vault
Geth, Lord of the Vault, Grave Titan
Grave Titan, Lord of Extinction
Lord of Extinction and Marauding Knight
Lighnting Angel - Lightning Angel
Lightning Angel leads this All Star cast including Ajani Vengeant
Ajani Vengeant, Lightning Helix
Lightning Helix, Sea Gate Oracle
Sea Gate Oracle, Skyknight Legionnaire
Skyknight Legionnaire and Frost Titan
Frost Titan. This is an agro control deck which tries to win a war of attrition.
Twas the night before the night before Christmas
Posted by Mr Z on Friday, December 24th 2010 at 00:25
Brewing another brew - Asceticism - based upon a deck that I played against in a multiplayer game with a subtle twist or two.
The deck uses Asceticism
Asceticism to shield my otherwise fragile creatures, preventing them from being targeted and regenerating them at the same time. I use Roil Elemental
Roil Elemental to steal my opponents creatures, Sphinx of Magosi
Sphinx of Magosi to draw a ton of cards and beat them down, and Lighthouse Chronologist
Lighthouse Chronologist to take extra turns.
It is fragile, and hardly tier 4 in practice, but is a fun deck to play.comments powered by Disqus
Cube updates for December
Posted by Mr Z on Friday, December 17th 2010 at 07:32
The return of the Zombies! - As I watched Vampire Nocturnus
Vampire Nocturnus get passed around the draft due to no one being sure how many Vampires were in the draft I thought perhaps he needed a break.
What better to replace him with than an old black staple - Zombies! M10 and Shards brought us two very good Zombie lords (Death Baron
Death Baron and Cemetery Reaper
Cemetery Reaper), along with the Lich Lord of Unx
Lich Lord of Unx who makes Zombies all by himself. And viola, the change was made.
I decided to keep Captivating Vampire
Captivating Vampire as he offers a non-conditional +1/+1 pump for all vampires, while Vampire Nocturnus
Vampire Nocturnus is less effective in a deck which is not mono black.
In other changes, the Jund Battlemages return, along with a couple of favorite Red cards - Bogadan Hellkite and Obsidian Fireheart.
Cute creatures with interesting effects are a personal favorite of mine. The battlemages offer combat tricks and effects that while not overpowering are still valuable. It is for this reason that I am giving them another try.comments powered by Disqus
Firestarter - Another take on standard.
Posted by Mr Z on Thursday, December 09th 2010 at 15:49
Another day, another brew. This one called Firestarter - inspired by Obsidian Fireheart
Obsidian Fireheart. It consists of mega removal, and attempts to win by setting fire to the opponents lands or running them over with dragons.
Another take on Venser
Posted by Mr Z on Wednesday, December 08th 2010 at 00:16
Of all of the planeswalkers ever released, Venser
Venser, the Sojourner is by far my favorite one. I love the interactions that he can have with other 187 critters, and the Glimmerpoint Stag
Glimmerpoint Stag is really cool. Acidic Slime is also pretty bonkers, and by combining the stag, the slime and Sea Gate Oracle
Sea Gate Oracle we have the makings of a sick deck.
After about 15 games I am really impressed in how the deck plays.Check it out in action against Ascension. Sadly the video did not work....comments powered by Disqus